8. Pt.rS Playthrough Counter Reset Behavior
Specifies how playthroughs should be counted for conditional behavior upon triggering of this pattern number (for example in a fragment or scene). The following options are available;
- 'AUdb' (audible); playthrough counters are only reset if the fragment or scene was not explicitly playing this pattern number before (for example if the track has now become audible, or if a scene or fragment has a different patter number programmed than the last).
- 'Awys ' (always); playthrough counters are always reset when this pattern number is encountered, including as part of a pattern chain. Use this option if you are using repeats (4/Ar/Ch.rP Chain Repeat) and need to make sure that the playthrough counter is reset at the start of the repeats.