Using a multi-sampled kit

A multi-sampled kit works by looking at the incoming desired pitch, and then determining which sample slice is the best candidate for that pitch. The pitch a sample is matched against, is set by the 'tune' parameter. Slice selection is then done automatically as follows;

  1. Find all slices that have a tuning ('tune') that is closest to the incoming desired pitch.
  2. If there are multiple candidates, pick one at random (NOTE: this can be used creatively for, for example, "humanizing" percussion).
  3. Play the found slice.

For chromatic playback

You can use any kit as a multi-sampled instrument. Or in other words; you can have your Woovebox play back different samples automatically, based on what pitch is being played. This allows for a more realistic reproduction of a sampled instrument at different pitches, avoiding the "smurf" effect.

Using a multi-sampled instrument, works almost the same as setting up a slice for chromatic playback, e.g;

Perform the same "Pach Kit" shortcut as you would use for a sample kit;

Next, make the following modifications;

The 'MSM1' or 'MSM2' multi-sample modes differ in the following way;

When further augmented with synthesis, dynamics and subtle randomness, realistic and organic renditions of accoustic instruments can be achieved.

For percussion and random slice selection

For patches with 15/'SlSl/'Slce Slct' ("slice select") parameter on the Osc pages set to to either 'MSM1' or 'MSM2', slices that have the same tuning ('tune' parameter) are selected at random.

This can be used to trigger slices at random. If you have, for example, multiple sampled hits for, say, a snare, you can have your Woovebox pick one at random for greater realism.