Algorithms

The way your Woovebox combines the oscillators is determined by the algorithm selected ('ALGo'/'Syn ALGo'/3 on the 'GLob' page).

The following seventeen algorithms are available;

Using these algorithms a vast array of timbres and percussive elements can be created.

Note that for the FM algorithms, the amplitude and pitch LFOs (one per oscillator) can be used to achieve complex "2 + 2" four operator FM synthesis timbres. FM2's algorithm differs

For all FM algorithms except FM2 and FMSC , the modulator's output is made proportional to the frequency of the carrier. For FM2 and FMSC, the modulator's output is directly added to the frequency of the carrier without scaling.

Finally, please note that algorithms that rely on an accurate, predictable reading of an oscillator's amplitude, the oscillator style (14/A6/'StyL' on the Osc1/Osc2 pages) is best set to digital ('dGtL'). This is because analog circuitry (including as emulated by your Woovebox) has inherent bounce and ringing in signals, which, while more pleasing to the ear, make them less predictable for driving algorithms that rely on a 'clean' signal such as hard sync ('hSyn') the thresholded wave ending ('t.W.En'), and the thresholded sign flipping ('t.S.FL') algorithms.