'When' conditions

The following 'when' conditions are available;

  • 'Awys'; Always perform the 'do' modification
  • '1of2'; Perform the 'do' modification once on the first playthrough of the pattern, then skip the modification one playthrough, and so on
  • '1of3'; Perform the 'do' modification once on the first playthrough of the pattern, then skip the modification two playthroughs, and so on
  • '1of4'; Perform the 'do' modification once on the first playthrough of the pattern, then skip the modification three playthroughs, and so on
  • '1of5'; Perform the 'do' modification once on the first playthrough of the pattern, then skip the modification four playthroughs, and so on
  • '1of8'; Perform the 'do' modification once on the first playthrough of the pattern, then skip the modification seven playthroughs, and so on
  • '1o16'; Perform the 'do' modification once on the first playthrough of the pattern, then skip the modification fifteen playthroughs, and so on
  • 'PTh2'; Skip the first playthrough and perform the 'do' modification on the second playthrough, and so on
  • 'PTh3'; Skip the first two playthroughs and perform the 'do' modification on the third playthrough, and so on
  • 'PTh4'; Skip the first three playthroughs and perform the 'do' modification on the fourth playthrough, and so on
  • 'PTh5'; Skip the first four playthroughs and perform the 'do' modification on the fifth playthrough, and so on
  • 'PTh8'; Skip the first seven playthroughs and perform the 'do' modification on the eighth playthrough, and so on
  • 'PT16'; Skip the first fifteen playthroughs and perform the 'do' modification on the sixteenth playthrough, and so on
  • '1an3'; Perform the 'do' modification on the first and third playthrough of the pattern
  • '1an4'; Perform the 'do' modification on the first and fourth playthrough of the pattern
  • '1an5'; Perform the 'do' modification on the first and fifth playthrough of the pattern
  • '1an8'; Perform the 'do' modification on the first and eighth playthrough of the pattern
  • '1a16'; Perform the 'do' modification on the first and sixteenth playthrough of the pattern
  • 'Pr25'; There is a random 25% chance the 'do' modification is performed
  • 'Pr50'; There is a random 50% chance the 'do' modification is performed
  • 'Pr75'; There is a random 75% chance the 'do' modification is performed

The used random values for the Pr25, Pt50 and Pr75 conditions can be made to repeat in exactly the same way every time a song is played back. This can be accomplished by setting the random seed parameter ('SEEd') under 7/hh on a song's global page ('GLob') to a number between 1 and 32767. When this parameter is set to 'off', true randomness is used otherwise, and every song playback will be different.