10. Ph.Md Phase Mode
Phase mode allows for the starting position of a the waveform to be dependent on the note pitch being played. For example, if you have a sample (waveform) that plays "bigger, better, faster, stronger", you can make the sample start further into the waveform depending on the note being played. E.g. starting at an A-4 note, the waveform may start at "better", while at A-6 note, the sample may start at "stronger", etc.
Phase control is mostly useful sound designing patches that sound subtly (or not so subtly) different depending on the pitch being played.
The following two settings are available;
- 'nrML'; no phase modification
- 'notE'; phase is dependent on the note being played
You may also be interested in...
- Program a break (under Amen chop tutorial)
Grab (audition) slice 13 and program it on, for example, step 11.
- Working with slices (under Sampler & vocoder)
In other words, slices are instructions on how to play part(s) of the master sample, but they do not consume further sample memory.
- 14. L2.dp LFO 2 Depth (under Pitch page)
Negative values change the waveform phase 180 degrees (e.g. waveform changes polarity).
- 10. L1.dp LFO 1 Depth (under Pitch page)
Negative values change the waveform phase 180 degrees (e.g. waveform changes polarity).
- 12. d.V.St Drone Pitch End (under DJ page)
Pitch of the drone (sine wave) tone at the end of the fragment in MIDI semitones.